Game Nexus Has Moved

Yes GX Fans, the time has come to say goodbye to this current home and start the new journey over at our new official site 

Over the past year and a half I have been building the Game Nexus brand and assembling a team of like minded people to continue this journey with me.

Our new site is live and ready for you to visit!

Please take a moment to join our community on our new site by signing up HERE ( just a simple form asking for your email).

You will receive our weekly newsletter and other member perks.

Thank you for all your loyal support here on this FREE Word press site and I hope that you take the time to jump to our new home and start following us there!

Dwayne ” EVO Knight” Morash
Creator/Founder; Game Nexus


Bless our souls! The gaming industry has finally answered our cries for a new Next Gen Ninja Turtle Game . It has to be one of the most underused gaming properties of my generation. Now granted growing up in the 90’s I was subjected to a flurry of side scrolling beat em ups and Street Fighter rip off’s but since the Xbox/PS3 cycle we haven’t gotten anything.

To be fair, Ubisoft did release a ” tie in” game for the animated movie that released back in 2007 but since then the well has run dry.

Platinum Games has resurrected the franchise and given it a totally unique visual stamp that is their own. While treading the line between all; the various incarnations that currently exist in the marketplace ( comics, cartoons and movies).

Just to get us in the mood for a ” Shell of a good time” they have given us a full trailer, albeit composed of all cut scenes….or is it ?


Source: TMNT Mutants in Manhattan


Far Cry Primal Gameplay Walkthrough

Check out a comprehensive walk through of the upcoming Far Cry Primal Courtesy of  Developer Ubisoft.

Source: Far Cry

The award-winning Far Cry franchise that stormed the tropics and the Himalayas now enters the original fight for humanity’s survival with its innovative open-world sandbox game play, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters.

Welcome to the Stone Age, a time of extreme danger and limitless adventure, when giant mammoths and sabretooth tigers ruled the Earth, and humanity is at the bottom of the food chain. As the last survivor of your hunting group, you will learn to craft a deadly arsenal, fend off fierce predators, and outsmart enemy tribes to conquer the land of Oros and become the Apex Predator.

Key Features:

You will play as Takkar, a seasoned hunter and the last surviving member of your group. You have one goal: survival in a world where you are the prey.

This isn’t the Stone Age you thought you knew. This is the Stone Age with irreverence and mayhem. This is the Stone Age by Far Cry.

After the last Ice Age, the glaciers retreated to leave behind a land blooming with nature and resources where humans and animals alike can thrive – provided they have what it takes to prove their dominance.


XBOX Backward Compatibility in 2016

In a press release, Microsoft announced some pretty broad sweeping changes to how we will be seeing new Backward Compatible games get announced in 2016 and beyond.

Rather than waiting a full month for Microsoft to announce a new batch of games, they will instead be rolling games out as they get ” approved” by the various publishers.

So what does this mean? Well for starters we may actually start seeing a more frequent flow of compatible games and with any luck the publishers will see this as an opportunity to get older titles into new hands for a new generation.

All I know is that if Ghost Recon Future Soldier doesn’t make the list soon I’m going to lose it!

Read below for the Official Post direct from the boys and girls over at Xbox Wire


Since we kicked off Xbox One Backward Compatibility in November, we’ve been extremely happy with the response and engagement. Fan feedback is essential in shaping the Xbox experience, and it was integral in making Xbox One Backward Compatibility a reality. To date, millions of your fellow Xbox gamers around the world have already logged more than 21 million hours playing Xbox One Backward Compatibility games – and we’re continuing to listen.

Based on your feedback, the Xbox Engineering team will start to pilot a new way to launch Xbox One Backward Compatibility titles. Starting today, we’ll release titles as they become available, rather than a set monthly launch date. What this means for you is that you won’t have to wait to find out the latest titles; we’ll release whatever is available, when they’re available, once each title has received the engineering and publisher stamp of approval.

Also, we’ll be creating a dedicated page for Xbox One Backward Compatibility on Xbox Wire – Here, you’ll find content such as roundups of Xbox One Backward Compatibility titles recently released, as well as spotlight stories on popular titles added to the program. You’ll also still be able to find the full list of titles in our catalog and

We hope these changes give you even more opportunity to relive some of your favorite Xbox 360 titles on Xbox One. As always, we look forward to hearing your feedback.

Now, here is the list of new Xbox One Backward Compatibility titles* available today:

A game we’re really excited about is CD Projekt RED’s critically acclaimed title, The Witcher 2: Assassins of Kings. Players assume the identity of Geralt of Rivia, a professional monster slayer, or witcher, as he becomes entangled within the political turmoil that has engulfed Temeria while hunting down a treacherous assassin. Featuring an intense and emotionally charged, non-linear story and using your skills with the sword and magical abilities, experience the complex and expansive adventure that leads up to the events of 2015’s award winning The Witcher 3: Wild Hunt. And that’s not all. Xbox One and Xbox 360 owners can download the title for free anytime between now and February 5**.

Don’t see one of your favorite Xbox 360 titles that you want to play on Xbox One? Keep voting atXbox Feedback. We’re continuing to work with our publishing partners to grow our library of Xbox One Backward Compatibility titles. Stay tuned for more.

*Games and availability subject to change. Title availability varies by region.

**Free download of The Witcher 2: Assassins of Kings is available in all markets excluding Japan. The giveaway is from January 21 (6 a.m. PST) through February 5 (12 a.m. UTC).

The Division gets Pre-Release DLC

It seems that whenever the game industry gets a new AAA release we also get the inevitable ” pre-order bonuses” and all sorts of incentive to plunk down our hard earned cash early, before the game even launches.
With that said it is refreshing  to see a developer give players an entirely FREE perk/bonus as part of its marketing campaign.

Ubisoft just released a 4 part mini series called ” The Division: Agent Origins” that has a VERY ” Walking Dead Vibe” to it.

About The Division Agent Origins:

Inspired by the groundbreaking video game and created in collaboration with innovative YouTube powerhouses CorridorDigital, RocketJump, and Devin Supertramp, Ubisoft proudly presents Tom Clancy’s The Division™: Agent Origins. This thrilling live action video series follows the lives of four agents of The Division as they’re activated and leap headfirst into the fight to save New York City.

Check out the great in game outfits to go along with this incredible live action series.



Redeem this code, “AGENTORIGINS” to unlock your 4 Free Division Agent Gear Sets inspired by the video series! Each gear set will give your in-game Division Agent a unique look and includes skills that will help you take back New York!

To unlock these items simply visit the Official Site and follow the instructions. When prompted enter the code above and voila! When you log into the game in March your gear will be waiting.


How to get Immersed in a Great Video Game

I have been a gamer all my life. Not only video games but ALL games be it Table Top Role Playing, Collectable Card games or even Tactical Minature games . To me Video Games were a way for me to live out my imagination and they allowed me to take on the roles of super heroes, knights in shining armor ( ever wonder were I got my Gamertag from?) and larger than life heroes. Of course in the early years of the video gaming industry you had to extend a certainn amount of imagination when it came to the representation of said character on screen due to the graphical limitations of the hardware that was around back then. I remember playing  Atari’s Pitfall and pretending that I was Luke Skywalker running through Dagobah in Star Wars.pitfall2600Screen
As the years went on , video games became more and more realistic in its potrayal of the worlds and characters leaving less to the imagination and putting it all on the screen in front of us.
The something bad happened. The gaming community came to expect a certain level of quality from game developers. No longer content to experience games as they were made, we instead took to social media and blasted studios and developers for trivial things like graphical quality and gameplay systems even though everyone who made such comments lacked the technical ability to do better themselves.
In short the industry has become privialaged and spoiled and seem to think they DESERVE more and better experiences.
In recent years I have seen a trend where developers are creating ” scripted” trailers to promote their games. These trailers usually involve someone playing the game ( single player or multiplayer) and moving at a slower pace , giving players a chance t o absorb the game world around them and even movinng in the game enviroment in such a way that it is more akin to watching a movie versus the real world spastic manner in which most players traverse the enviroment when they get their hands on the game.
A perfect example of this is Tom Clancy’s The Division. When this game was unveiled to the public at E3 , we saw a small group of players walking through the streets of Manhattan interactig with the enviroment and talking to each other with a sense of actually being IN the game world. This created a very cool emersion and really did put viewers into the mindset of the game and created a very cool experience.
Here are some tips on how you can take your next gameplay session and get a little bit more emmersion out of it ( Not PVP games because as you know that is just pure chaos)

1: Take time and smell the roses.

Almost all modern games have a button or ability to run/sprint and or move faster than simple walking speed. This is both a blessing and a curse as you tend to move through the enviroments in an effort to get to your next quest location. Developers are now spending more time and resources building amazing worlds that are filled with little details designed to pull you into it.
Youll have plenty of time to run once the action ramps up. Take the quiet moments to appreciate the little things in life.

2: Watch the Cut Scenes

I cant stress how important it is to watch and listen to cut scenes when trying to get more oput of a game experience. I do have friends who simply hit “skip” everytime they are given the option and not just because they have already seen the cut scene or cinematic. Opt in at least once so that you can become more invested in the game. To me its like watching a movie and fast forwarding past all the talking just to get to the action scenes ( Imagine how much better a Michael Bay movie would be if we did that huh?). Resist the urge to skip a cinematic and just take the 30 seconds or so to get a little more attached to the game.

3: Read Everything

Sad as it may be, games have said goodbye to instruction booklets for the most part. Back when I was a younger gamer most games came with a robust manual that not only detailed the games controls but also a breakdown of the levels complete with pictures and in some cases strategy guides to help you.
Modern games now teach you how to play through ” tutorial missions” and intro chapters that guide you through the early stages of the game. These also serve to acquaint you with the game world and some of the lore accompanying it. You may find items littered around the environment ranging from things like Books, audio recordings or even links to an out of game source of info ( Destiny took a lot of hate by telling its EPIC story through the use of out of game ” Grimoire” cards that you had to go online to read/view)
While tedious these items will go a long way towards connecting you to the game your playing.
As games continue to evolve and deliver increasingly more immersive gamer’s will be faced with choices on how much they want to get out of their games. I for one appreciate the amount of love that goes into every video game and challenge all of you to think before you skip the next cut scene you see.


The Division: Agents Journey Trailer

Ubisoft  has released another sneak peak at its upcoming RPG/Shooter; The Division . Showcasing its game play and spectacular environments this time, the trailer gives a VERY good look at what a  ” post infection” Manhattan looks like and walks us through some of the challenges we will face when we dive into its world on March 8th.

Source: Ubisoft UK


Community Stream for Far Cry Primal

Ubisoft recently hosted a 2 hour Community Stream for their upcoming 2016 release; Far Cry Primal. I am actually very excited with this new direction they are going with the long running franchise.

Far Cry has always been associated with a modern survival scenario and giving the player the freedom to explore a vast open world. Past iterations have always involved gunplay of some kind but Primal looks to strip all of that away and take players back to basics…REALLY back to basics.

Gears of War Ultimate Edition Review

Playing Gears of War Ultimate Edition is a mixed bag of emotions to be sure. On one hand you have an emaculate re imagining of a game that is 10 years old complete with brand new graphical assets and completley re done CGI cutscenes. On the other hand you have a game that begs the question…do we reallly need a redone version of a game that still holds its own with the most graphically impressive games released to this day?


Gears of War blew everyone away when it launched back in 2006 on the Xbox 360. It was the first game to push the graphical limits of the new Xbox hardware.  Epic Studios worked with Microsoft very closely during development being that it was being toted as an Xbox exclusive title. In fact it was Epic Studios that pretty much convinced Microsoft that they needed to upgrade the consoles RAM from 256mb to 512mb that would be included in the final launch configuration of the Xbox 360 ( Gears of War was in development prior to the actual launch of the Xbox 360 in 2005). The extra boost in memory allowed EPIC studios to deliver a game that would set a standard for years to come.

Gears of War Ultimate edition, while still using the Unreal 3 Engine is a marvel to behold. Despite the campaign running at only 30fps ( Multiplayer runs at 60fps) it looks and feels like a XBOX One title . All the character models have been redesigned and the enviroments are bustinng out with enhanced lighting and particles. Playing the game makes you feel like you are experiencing the game for the first time. 

The only complaint I had was with the actual art direction for some of the character redesigns. For the  most part The Coalition ( The new studio that was born out of the former Devs when they left Epic Studios) have brought the over the top characters down to earth a bit. While still hulking ” Dude Bros” the cast now looks a little more realistic. Dom and Baird in particular have been reworked and while Baird looks a little less ragged , he just doesnt look the way I remember him. Dom is a tough one to put a finger on .The ultimate edition has thrown some extra weight onto his cheeks and he looks a little more ” over stylized” than his previous incarnation.Beyond these two minor gripes the game is otherwise flawless in its presentation.


I must admit that when the original Gears launched back in 2006 , I barely had an understanding of the benefits of using a professional grade gaming headset. TV speakers where the default  standard for me and it wasn’t until 2009 when I started refining my gaming rig that I came to understand just how awesome games could sound and the fact that game designers placed so much emphasis on that aspect of it.
Gears of War Ultimate edition wraps you up in its beautiful barrage of bombastic gunfire effects to its calm moments. All of its audio is delivered with pre-meditated accuracy and the games soundtrack is woven through its set pieces with intentional care.The biggest improvement I noticed was that the characters ” weight” was translated with audio much better than before. Every step you take has a solid thump to it and slamming into cover really sells the point that you are wearing a massive suit of body armor. Creature sounds are now more pronounced and even make the Locust stand out as a more frightening adversary this time around.


The one thing that Gears of War did when it launched was to redefine 3rd person shooters gameplay mechanics. Almost every shooter released after Gears of War has incorporated a cover system of some kind. The Ultimate edition has not messed with Gears’s tried and true ” Whack a mole” mechanics but instead it has refined the bad elements of the original. Getting stuck on pieces of game geography and struggling with your controller when the combat gets nasty is a thing of the past. While not fully embracing Gears of War 3’s more fluid and faster paced movement mechanics; Gears Ultimate is the Gears you remember with a touch of refinement sprinkled in.
I wish they had incorporated some of the series newer features like being able to use enemies as a meat shield or even being able to move while in a downed state so you can seek cover while a team mate rushes to revive you. The Coalition has stated publicly that they wanted to stay true to the Gears of War game we all played back in 2006 and not blur the lines between it and its subsequent sequels.I played through the Ultimate edition with my brother as a co op partner and that my friends is how you NEED to play Gears of War. Not only do you become more immersed with the games narrative but planning your attacks and forming strategies on the fly is what Gears Was built for. It remains one of the genre’s best examples of cooperative play to this day.


I approached component of Gears of War Ultimate Edition carefully. The original was a game that for the most part introduced me into the world of competitive video gaming ( If you don’t count my quarter plunking days at the local arcade playing Street Fighter 2 as a teenager). On the surface you would think that all they needed to do was slap a fresh coat of paint and pump up the frame rate and we would be golden.
In truth there are a lot of game play systems that have been tweaked and improved to enhance the overall feel of the game play and controls, and YES they did give it the new paint job and frame rate boost as mentioned above.
The movement and cover system have both been smoothed out and incorporate just enough of Gears of War 3’s fluidness and the original Gears to make it feel like its own .The most obvious upgrade is the fact that the game now runs at a buttery smooth 60 frames and man o man is it something to behold. Gears has never felt this great and going back to older the sequels clearly shows that Gears was meant to be played in the higher frame rate.

EDITORS NOTE: Gears of War Ultimate Edition runs it campaign at 30fps.

 The game comes complete with all of the maps that have ever been released in the original game and adds some additional content in the form of unlock able character skins pulled from Gears lore. The only jarring part of this is that some of the characters you can play as in multiplayer haven’t been introduced in Gears of War 1 yet and only have relevance if you have played the entire Gears saga ( I’m looking at you Adam Fenix).
The only negative aspect of the multiplayer is not so much of a strike against it in itself but rather a warning to new players and rusty veterans. Gears multiplayer has a passionate fan base and a VERY skilled community. If you aren’t able to take your licks and suffer defeat ALOT then you may want to stay clear. Multiplayer is challenging but very rewarding when you finally get the hang of it but unforgiving when you are on the journey to the top.


Its hard to write a review for a game that s so embedded in your heart and played a big role in your gaming history. Trying to be objective yet singing praise for it is a slippery slope but I can honestly say that Gears of War Ultimate Edition delivers big time. Its everything you expect from a remaster and a perfect ball of nostalgia ( albeit only 10 years worth). If you haven’t played the Gears of War saga this is the version you want to kick start your experience and a perfect way to prepare for Gears of War 4 later this year.


Create a free website or blog at

Up ↑